Ecology · Sandbox simulation

Town Ecology Simulator

Start with a natural landscape and an outside road connection. Build a functioning town while protecting the ecosystem.

Start here

Your town planning mission

The town council wants a careful first neighborhood connected to the outside road. Your job is to plan growth while protecting the ecosystem. Before building, predict which part of the ecosystem is most at risk.

  1. Choose one habitat to protect.
  2. Choose one development risk to watch.
  3. Predict what may decline first.
  4. Start building and test your plan.

Act 1

Survey & Predict Planning Notebook

Simulator paused
Habitat to protect
Development risk to watch
Predicted decline

Current mission

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Budget: $28,000 Income: $0/mo Power: 0/0 Population: 0 Month 1
Speed
Hover over a tile to identify it
Map legend β€” what each tile means
Natural habitat
🌲ForestDense habitat β€” birds, mammals, predators
🌿ShrublandLow scrub β€” pollinators & small mammals
🟒MeadowOpen grass β€” pollinators thrive here
🌊WetlandWater filter β€” fish & bird habitat
🏞️RiverFish habitat β€” avoid polluting
Town
🏠ResidentialWorkers & rent income
🏬CommercialIncome needs customers & staff
🏭IndustrialHigh income β€” high pollution
🌾FarmIncome drops with poor water quality
πŸš—RoadRequired for building access
πŸŒ‰BridgeCrosses the river, connects roads
Utilities
β˜€οΈSolarClean power β€” needs road access
⚫Coal PlantHeavy power β€” heavy pollution
🚰Water TowerFuture drinking-water service tile
🟣Sewer OutfallCheap untreated sewer discharge near the river
πŸ§ͺWastewater TreatmentTreats sewage before it returns to waterways
πŸ—‘οΈLandfillFuture garbage-handling service tile
🌳ParkRestores habitat β€” costs upkeep
Disturbed land
🟀BarrenEmpty β€” ready to build
πŸͺ“ClearedFormer forest β€” ready to build

Ecosystem health

100
0
β€”
High

Wildlife populations

Active events

  • No active events.

Economy

0 avail.
0 created
0 unfilled
Low
Low
Low